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9Apr/080

Super Mario en 14kb de Javascript

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Jacob Seidelin ha creado esta versión del legendario juego con Javascript:

Here’s an experiment in keepings things small and confined to one Javascript file. There are no external image files or anything, everything is rendered with Javascript using either canvas elements or old fashioned div-making tactics (for IE). The sprites are stored in custom encoded strings in a format that only allows 4 colors for each sprite but in turn only takes up around 40-60 bytes per sprite.

Abrir juego

http://blog.nihilogic.dk/2008/04/super-mario-in-14kb-javascript.html

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